LIONESS Lab (see Giamattei et al. 2020)
LIONESS Lab explicitly addresses the challenges of online experimentation.
https://ideas.repec.org/a/spr/jesaex/v6y2020i1d10.1007_s40881-020-00087-0.html
classEx
classEx – Interactive Experiments with Mobile Devices
an online tool for lab-in-the-field experiments with smartphones
classEx can also be used for running interactive online experiments with participants recruited from Amazon MTurk or Prolific Academics. For online interactive experiments, we offer a related tool which is built on the same platform and is called LIONESS Lab.
Prolific
zTree Unleashed (see Duch et al. 2020)
10.1016/j.jbef.2020.100400
ORSEE
ORSEE is a web-based Online Recruitment System, specifically designed for organizing economic experiments. I
Veconlab (see http://veconlab.econ.virginia.edu/)
Veconlab: A Virtual Laboratory for Research and Teaching on Social and Economic Interactions
- Public Goods (Voluntary Contributions) Game: http://veconlab.econ.virginia.edu/pg/pg.php
- Provision-Point Public Goods Game: http://veconlab.econ.virginia.edu/ppg/ppg.php
- Volunteer's Dilemma Game (Binary Contributions): http://veconlab.econ.virginia.edu/vd/vd.php
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AETR_2020_28RRManuscriptFinal12_15_2020.docx.pdf (aaea.org)
Prepackaged Online Classroom Experiments
vEconLab software (veconlab.econ.virginia.edu/) provides a comprehensive and accessible set of experimental games that can be easily integrated into an online course. Designed in conjunction with the text Markets, Games, and Strategic Behavior: An Introduction to Experimental Economics (Holt 2007, 2019), the software includes over 60 games related to diverse topics including auctions, markets, finance, and public goods. Instructors are able to create an account to manage an experiment, while students log in separately as participants. All results from synchronous experiments are exportable for summary and analysis in class. These games are easy to use and take very little time or prior experience to operate.
Built on the oTree platform (Chen, Schonger, and Wickens 2016), economics-games.com provides a comprehensive set of experiments that can be initiated and run entirely online. Games include classic experiments, as well as more recent published experiments (e.g., Dissanayake and Jacobson 2016). Instructors simply set the parameters for the game (e.g., number of players) and then receive login information to distribute to students. Game data is available for download and analysis. In addition to interactive experiments, economics-games.com has several single player simulations on topics including monopoly and perfect competition, which could be effectively used in an asynchronous setting. Overall, this software is great for handling large numbers of students who may be in different locations; however, it may be less accessible and some more recent or more complicated experiments may take much more time to understand and to navigate the interface.
MobLab (moblab.com) is a paid learning management platform integrating experimental games with discussion boards, lesson plans, and an online gradebook. Access to economics games and related software requires a flat fee per student per class. This would likely require adding course lab fees to your offering. MobLab games cover experiments including auctions, markets, common pool resources, and more. These experiments are designed with graphics to match the play of the game. In addition to the cost, these built-in games may not be complex enough for more advanced students
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oTree Studio
oTree Studio is a point-and-click interface for building oTree apps. It is free to use for small/medium sized projects.